At present game theory has, in my opinion, two important uses, neither of them related to games nor to conflict directly. First, game theory stimulates us to think about conflict in a novel way. Second, game theory leads to some genuine impasses, that is, to situations where its axiomatic base is shown to be insufficient for dealing even theoretically with certain types of conflict situations. … Thus, the impact is made on our thinking process themselves, rather than on the actual content of our knowledge.” (Anatol Rapaport, Fights, Games, and Debates, p. 242)
In November I gave a brief overview of Rapoport’s process to ‘win’ a debate, titled On Debate. While I agree with the procedure, there may be some inherent difficulties in applying these principals. As shown in the comments section numerous times, we must implicitly assume that both parties wish to resolve the conflict; and we must explicitly assume that both parties have a similar psyche, that of rational thought: that is, an attempt to attain the best possible outcome. Otherwise, you have the beginnings of the Fight. Agreements based on mutual understanding and conviction from both parties are sometimes quite difficult to come by, but it must be assumed that while at Philaletheia, we wish to prevent the Fight.
The emphasis of [Rapator’s debate] is on problem-solving or problem-reduction rather than persuasion; on mutually satisfactory resolutions of differences rather than victory for one party. (Herbert Simons, “Toward a New Rhetoric.” Contemporary Theories of Rhetoric: Selected Readings.)
Chess is an excellent metaphor for debate. Both sides are in conflict, where each move has a counter-move under the shared assumption that both wish to reach checkmate, at which point the game ends.
Yet, what if the assumptions vary greatly? Rapaport names two confrontational styles: that of debate, and of the Fight. The method of debate is to the opponent’s argument is to assume that you are responding as an objective observer, weighing the data and evidence as an impartial actor; the method of the Fight is to wipe out the opponent, where rational discussion is of no use because there is no dialogue. A chess game becomes a shouting match when one side drops the rules and removes his oponent’s pieces at whim, or decides that the loss of his King is not defeat. To those that assume the Fight from the beginning, it is essentially one-sided, but the debater will soon give up, and leave behind the promotion of mutual cooperation to garb himself in rhetoric.